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How Moonlight Peaks Works

A summary of the core systems, drawn from official material and pre-release hands-on coverage. Exact numbers (energy costs, mana, growth times) aren't public yet โ€” they're marked Revealed at launch across the site and fill in on July 7, 2026.

Day & night

As a vampire you rise around dusk (โ‰ˆ6pm) and sleep at dawn (โ‰ˆ6am). Your nightly energy is limited; when it runs out, you head to bed. Plan a night with the Crop & Energy Day Planner.

Mana & spellcasting

Spells cost mana and are cast through small, tactile mini-games โ€” an automatic watering spell, a crop-maturing spell, and even shapeshifting into a bat to cross town quickly. Eating produce and fish replenishes mana. If you spend all your magic at once, you wake the next morning with crops fully grown and magic refilled.

Potion brewing

Learned from the local witches, brewing combines foraged and grown ingredients into potions with effects like a full night of unlimited energy or a temporary harvest boost. Pair ingredients in the Potion Brewing Calculator.

Farming & cursed crops

A vampire's food is cursed, so growing crops like pumpkins and nightshade โ€” plus magical plants such as mandrake and wolfsbane โ€” is central. You can also raise magical livestock.

Romance

Befriend and romance the town's werewolves, witches, mermaids and others โ€” 15 romanceable characters across seven families. Track affinity and gifts in the Romance & Gift Planner.

Nokturna

The town's most popular collectible card game. Collect cards and play against residents. Card details haven't been revealed publicly.